The action spaces must have the same size. Whenever you fence unused spaces to create at least one new pasture, you can buy a pair of animals: 2 sheep for 1 food, 2 wild boar for 2 food, or 2 cattle for 3 food. Browse . Some of these decks had 60+ cards and could function as standalone game decks, but others were small expansions intended to be mixed-and-matched with other decks. The vegetables on this card are not considered to be in your personal supply. Board game mechanics: Enclosure Hand Management Worker Placement Advantage Token Automatic Resource Growth Drafting Increase Value of Unchosen Resources Solo / Solitaire Game Team-Based Game If they weren't, shuffle them when Waltzer is played. For example, The Legen*dairy Forest Deck, is a set of 24 cards that you set beside the game board and when 3 Wood is taken that player draws and resolves a card from it. It was a trap! You can destroy the plants at any time, by returning the resources to the supply. If you e.g. You can keep sheep, wild boar and cattle in the same pasture. At the end of the game, you receive 1 bonus point for every 3 sheep. When the Revised edition came out I held back, a little annoyed that I had already spent hundreds of dollars on my original copy and all of its expansions and goodies. Updated and streamlined for a new generation of players, Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. At the end of a 4/5 player game, you receive 1 bonus point for every 3/4 food on this card. When you play this card, you receive 1 wild boar. Download Free PDF View PDF. The Tavern counts as played improvement, e.g. Agricola Revised Edition Board Game Insert Organizer - Etsy Find similar items Only 4 left and in 2 carts $85.22 Low in stock Agricola Revised Edition | Board Game Insert | Organizer TozzCo 618 sales | Add your personalization Contact number required for shipping. Goods includes wood, clay, reed, stone, vegetables, grain, and animals. For example. Players may not convert more than 1 animal and do not need to have a cooking improvement. When you play more than one occupation in one action, you can bake bread more than once too. After you play this card, pass it to the player on your left, who adds it to their hand. Place 1 forest tile on the spaces for rounds 12 and 13. Each pasture (with or without a stable) can hold up to 2 more animals. In a solo game, this card is removed from the game after you play it. When you sow on the Lettuce Patch, you may use the, If you have vegetable markers on the Lettuce Patch, it counts as a prerequisite for the, Using the Lettuce Patch to convert a vegetable to food does not activate the. Only the food that was lying on the action space can be used to buy animals. You may immediately convert the animal into food with an appropriate improvement, without having to make room for them in your farmyard. ALL RIGHTS RESERVED. Whenever you use the "Fishing" action space, you can pay 1 fuel to receive an additional 3 food. You can use these, for example, to earn bonus points from the. Wood from the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "Take 1 Building Resource" in 3-player games is also counted, and may activate the Draughthorses if there is additional wood on the space. Place 5 stone on this card. The time has come for the king to decide who will be the heir.. Includes 12 Minors and 12 Occupations. Whenever you convert any 2 goods to food at one time using a Fireplace, Cooking Hearth or Cooking Corner, you receive 1 additional food. You may use this food at any time. with the Harvest Feast, you must bake all grain in 1 baking action. Whenever you use the "Fell Trees" or "Cut Peat" special actions to clear a space in your farmyard, place 1 Food on the space. For example, you may use the "Build Rooms and Stables" action space to build both a room and a stable. You immediately receive 2 wood. Renovating your wooden hut to a clay hut costs you only 1 clay and 1 reeds. The Agricola base game is a revised edition of Uwe Rosenbergs celebrated classic. Is there any place which includes a list of all the cards in the new game? Place 1 food from the general supply on each of the next 5 round spaces. If the action space with your fence is a space on which goods are placed at the start of each round, and it is empty (e.g. The other player cannot refuse this exchange. All of my games from play-agricola.com tournaments! When you acquire the Pottery or play the Potter, you receive 4 clay. This document is based on the German second edition of the game. This meant that out-of-the-box Revised Agricola had a very similar feel to its predecessor. Check out our honest reviews before buying. You immediately receive 1 wood and 1 reed. If you sow three or more fields, you do not get any additional goods. Whenever you receive food from an action space, you receive 1 additional food. Includes 13 Minors and 11 Occupations. Updated and streamlined for a new generation of players, Agricola, the award-winning and highly acclaimed game by Uwe Rosenberg, features a revised rulebook and gameplay, along with wood pieces and components for up to four players. You do not need to place a family member on an action space to do this. Copyright 2019 Tina G. McDuffie. Whenever you build stables or fences, you may replace wood with the same amount of clay or stone. You can use the "Take 1 Grain" and "Sow and Bake Bread" action spaces even if another player has placed a person on the space. Place 1 grain on each remaining space for rounds 5, 8, 11 and 14. This expansion adds them. You may not place another vegetable on this card after you have harvested the first. Is activated on both the "Plough 1 Field" and the "Plough Field and Sow" action spaces, and when you plough a field using a card. If you place a converted animal on the Taxidermist, you may not use the. Each player chooses one at the beginning of the game. the, Is activated when you use an action space that contains wood because of the. Whenever you take exactly 3 wood from an action space, you can pay 1 food to receive 1 additional wood. Each round, the Scholar allows you to play up to 1 additional card. This still counts as taking wood, and activates e.g. Place 1 food on each of the next 5 round spaces. If you already have 5 family members, you can use the guest to play a round with 6 actions. If the number on the card is equal to or less than the number of forest tiles in your farmyard, you receive 1 food. The wine cellar does not count as a stable. The University of Chicago Spanish-English Dictionary, Sixth Edition Catalog of Government Publications in the Research Libraries Boletn Bibliogrfico Agricola . Playing the Guest Worker is not a family growth action. If you may place 4 grain on a field when sowing, e.g. Free delivery for many products. I dont have to ask, Is this reed or sheep? anymore. This does not activate the. Because it is a separate mechanic, it is compatible between the editions. [. Whenever you have cattle during the field phase, you receive 1 food for each second cattle. Apart from the goat, you cannot hold any other animal in your home. to use the. You no longer need to pay any heating costs. One building resource costs 1 food. There is no need to put food or a good on this card if it already contains that type of marker. You receive 4 wood when you acquire the Joinery or play the Cabinetmaker. Whenever you use an action to take stone, you may immediately afterward pay 1 food to play an improvement that has a printed stone cost. You can play either a minor or a major improvement. Whenever you play a minor or major improvement, you can replace exactly 1 building resource with another. The Stone Crane gives a discount on all of those rooms. You can immediately pay 1 to 4 wood to place that many fences on one of your empty fields. You receive the token once the space is no longer empty. If you move a person at the end of a round, e.g. Officially, they were Basic (E), Interactive (I), Complex (K), but they can be thought of as Beginner (E), Intermediate (I), and Advanced (K). Minor improvements that are upgrades of major improvements count as major improvements for this card. The resources come from the general supply, and are not part of your personal supply until you buy them. The Unofficial Agricola Compendium. Up to 3 stacks of food may be planted on it in total. Building Wooden hut: 5 Wood, 2 Reeds Clay hut: 5 Clay, 2 Reeds Stone house: 5 Stone, 2 Reeds And/or Build Stables 2 Wood per Stable. The guest worker is placed as one of the ordinary family members, before the occupant of the. because of the, The cards with action spaces on the leftmost game board should be placed randomly at the start of the game. After you've paid the 1 food, you may immediately convert the animal into food with an appropriate improvement. Resources from the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "Take 1 Building Resource" in 3-player games are also counted, and may activate the Hay Wagon if there are additional resources on the space (e.g. All family members except for the first two are offspring; not only newborns. Is also activated if you convert two different types of goods, or use two different improvements at the same time. If you fence 2 large pastures in one action, you receive 4 sheep. when someone uses the. During the feeding phase of the harvest, you can use the Hand Mill to turn either 1 grain into 2 food or 2 grain into 4 food. This costs either 3 wood & 2 reeds or 3 clay & 2 reeds. Food that you receive at the start of a round can be used to pay for the animal immediately. because of the. Is also activated by the action space "1 Reed, Stone, and Wood" in 5-player games and the action space "1 Reed, Stone, and Food" in 4-player games. Fields that have two stacks of grain on them count as two fields for prerequisites. If you have the. Its user friendly right out of the box. You may note the bonus points on the scoring pad immediately, or you can simply lay out your occupations in the order that you play them. If you perform an action that would give another player goods or food, e.g. . You receive 2 food before you pay the costs of playing this occupation. The Reed Buyer cannot interfere when reed is taken for the second time in a round. You may take the grain from another player's, You decide which of the opponents' fields to take the grain from, including, Is activated when another player uses the, All your vegetable fields remain untouched until the end of the game. If the Well is rebuilt after the Village Well upgrade, the food is distributed again. Add 2, 4, 6, 8 to the current round. As soon as we could, we replaced the cubeswith animeeples which helped some. (Of course, it still counts as a single improvement.). Whenever you have at least 2 sheep at the start of the work phase of a round, you receive 1 food. It is allowed to choose an action space with a sowing action, only to sow on the Turnip Field. You perform a sowing action, which you can only use for this vegetable. not even when you took the first reeds yourself. Each round, your first family member may use an occupied action space. Is activated when you use an action space that contains wood because of the Wood Distributor. You do not have to pay anything if you use the action space yourself. Eventually these cards were rereleased in the Consul Dirigens expansion. for the. [, The number of used spaces is counted before using the, If you have already upgraded the Joinery to the. 2007--2009 Lookout Games, and from the English translations of the Positive (bonus) points on some cards do not compensate for negative (bonus) points on other cards. The grain and vegetables count towards those totals when scoring. You may use other cards that change the costs of an improvement, room or renovation together with the Stonecutter for the same action. This can be useful for those who want to try out every occupation and learn how each one can be used. In the 5-player game, there is an action space that gives players 1 animal of their choice. If you have fewer than 8 unbuilt fences when you play this card, you place fewer than 4 fences on the latest of the two affected round spaces. This still counts as taking wood, and activates e.g. You must pay for the Pieceworker before you receive the extra good(s). [. If you draw 2 different animals, both are returned to the container. You may keep up to 2 cattle on each unused space on your farmyard, to a maximum of 4 cattle. On a turn, you get to take only two actions, one for you and one for the spouse, from all the possibilities you'll find on a farm: collecting clay, wood or stone; building fences; and so on. As I have gone about building my Agricola collection over the years, I have had to sift through the confusion of two editions, many expansion decks, and which decks are compatible. If you convert an animal yourself, you receive no additional food. Wood on this card is not part of your personal supply, You may also receive a bonus point for the, If an occupation card is drawn that you cannot afford, for example. For each wild boar, cattle, or 2 sheep you convert into food, you may place 1 reed from the general supply on this card. Agricola cards Agricola-Cards-CompleteList-v7.doc Page 3 of 45 Version 7 Error! Regardless of its size, you need at most 1 fuel to heat your entire home. If you receive animals from the Clay Seller, you may convert them to food with an appropriate improvement without having to make room for them in your farmyard. At the start of each round, you receive the fuel or the horse. In each harvest, the Stone Carver can convert up to 1 stone to 3 food. [. When you play this card, you receive 2 food. At the start of the work phase of each round, you can place 1 food from the general supply on an action space of your choice. At the start of each round, draw two animals. The goat may not be discarded in order to make room for a different animal. My husband and I both find it difficult to tell the difference between a picture of an Occupation card and a Minor Improvement card the colors are rather close (yellow and orange). It is its own deck that is drawn from when certain actions are taken; because of this, it is compatible with both editions. Place 1 stone on each of the spaces for rounds 8, 10, 12, and 14. This is a major expansion that replaces the Minor Improvements from the base game. Is not activated when someone uses the "4 Wood" action space in the 5-player game. If the action space provides a choice of actions, you may choose either. If you leave it on the table, you may not change your mind later. Your wild boar breed at the end of round 12, if there is room for the piglet. If you use an action on this action space, you can also build fences as an additional action. If you want, you can add fences of another colour where these pastures border your home, for clarity. Place 3 usage counters on this card. In general, new decks were given their own names and letters. You may not add it to your supply or sow it. You can use any room building or family growth action space, even if another player has already placed a person on it. or any other occupation or improvement to get reed. After you've used the Axe, you may then also use any card that changes the cost of a room (e.g. If you play the Chief's Daughter because the Chief is played, this activates the. Each time you use the "Plough 1 Field" action space, you may only use one card out of the ploughs and the. If you also receive other building resources, this costs you 1 food. (PREORDER) Increase Quantity of Agricola: Storage Box (PREORDER) Adding to cart The item has been added. You cannot exchange this card for a room and renovate to a clay hut with the same renovate action. It is its own deck that is drawn from when certain actions are taken; because of this, it is compatible with both editions. The 17th century was not an easy time to be a farmer. The effect of the Gardener is not optional. At the start of these rounds, you can buy the animal for 1 food. The Ladder has no effect if the number of reeds required is already lowered to 0, e.g. Whenever you choose not to use a craftman's building to convert building resources to food during the harvest, you receive your choice of 1 food or 1 fuel instead. In Agricola, players are farmers who sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families. Whenever another player builds a room or renovates, you may immediately perform this action yourself (without placing a family member). This organizer requires two copies of the base game box. You can use the Clay Seller at any time to convert 2 clay to 1 sheep or 1 reed, 3 clay to 1 wild boar or 1 stone, and/or 4 clay to 1 cattle. When you play this card, you receive 3 wood. If you use the Traveling Players action, you should place claim markers on the three action spaces "Take 1 Grain", "Plough 1 Field" and "Plough Field and Sow", as a reminder that these may be claimed later. You have to place the vegetable immediately when you play the Giant Pumpkin; you cannot play this card if you do not have a vegetable. The clay on this card is not part of your personal supply. Whenever you sow, place 1 additional grain or vegetable from the general supply on each new stack you sow. Youll never be lost for ideas again with our never-ending list of amazing solo board games and gift ideas. Thecard selection is also a great improvement. Too bad there are no lady farmer meeples. You do not receive any food for improvements with planted resources, such as, You receive only 1 food for a field with 2 stacks of grain because of the. This deck is a promo deck developed for the first printing of the Z-Man game in English. Any player who uses this action must pay you 3 food. Whenever you use any family growth action, you receive 1 bonus point as well as 1 fuel and 1 food. Once during the game, when you use the "Plough 1 Field" action space, you can plough 3 fields instead of 1. At the start of these rounds, you receive the food. You only receive the bonus once, even if you have 2 fireplaces. Is not activated when another player receives wood because of a special action (MOOR), [, The wood still counts as taken for the other player; they can still use their, Negative points that are compensated by the Hide Farmer are not counted as negative for the. If you have to pay an odd number of wood, you can round up the number of stone you pay, e.g. You receive that food even when you take the grain yourself. Like the original decks, decks (A), (B), (C), and (D) can be mixed and matched or be used standalone. For the cattle on this card, you receive: 4 or more cattle, 3 points; 3 cattle, 2 points; 2 cattle, 1 point. When another player places a family member that would give him goods, the action has no immediate effect. A cooking improvement is an improvement with a cooking symbol. Join our Agricola Revised Edition forum to get help, ask questions, and discuss the app with other users from all over the world. Immediately fence 1 empty farmyard space (or a farmyard space with a stable) with 4 fences. Speaking of boards, the boards and tokens are as sturdy as ever. Different icons wouldve been helpful here. Then, in that same round, you can place the guest marker as you would a person. You can keep up to 2 horses in an unused farmyard space adjacent to your home. Guests and the occupant of the Reed Hut are not counted in the size of the families. Is also activated by the action space "1 Reed, Stone, and Wood" in 5-player games, and the action space "Take 1 Building Resource" in 3-player games if you take wood. You can purchase Agricola: Revised Edition for PC via Steam for $9.99 or for Android or iOS for $4.99. You do not need to pay wood for the fences. Pay 1 less wood/clay/stone for each wood/clay/stone room. We look into some of the best solo dungeon board games. When you acquire the Basketmaker's Workshop or play the Basketmaker, you receive 3 reed. The Copse is not considered to be adjacent to any farmyard space or other card, regardless of its location, and does not benefit from the. In the next round, the person from this space can be placed before the starting player places his first person. The next family growth is performed as if the round card from stage 5 was used. All other players must and you may immediately convert one animal of their (your) choice to food. Discarded improvements (because of upgrading or. You may use other cards that change the costs of an improvement, e.g. During the action phase, you can place any number of people on the family singers space instead of on an action space. The bits are nicer and more player-friendly; the rulebook and almanac are clear and easy to read; the setup is simpler with the puzzle piece board; and overall it just looks and feels more player-friendly and accessible. There can be up to 3 stacks of wood on this card, as shown. If you create a pasture by placing a new room, this does not count as building fences, e.g. You do not need to have space in your home for the second new family member. At the end of the game, you receive 3 bonus points if you have a stone house, 1 if you have a clay hut. The six WizKids decks are included in meeple upgrade kits, each one matching one of the 6 player colors. The newly pared down set of cards seems to contain the cream of the crop from both the base set and its many expansions. If you already live in a clay hut or stone house, you use the Farm Steward for the first family growth action after you've played it. This deck is an expansion deck containing additional Minor Improvements and Occupations and is meant to be mixed with all other (D) deck cards. Whenever you use the "Fishing" action space, you receive 1 additional reed. From now until the end of the game, the other players do not receive goods and food during the work phase, but only when they return their people to their home. If you build more fences this turn, e.g. Whenever you use the action space "Take 1 Grain", you can also plough up to 1 field. On the corresponding round space, place 3, 4, 5, or 6 fuel (depending on which number you added). The Animal Dealer is not activated by using this space. This deck is an expansion deck containing additional Minor Improvements and Occupations and is meant to be mixed with all other (C) deck cards. Whenever you use the action space "Family Growth and Minor Improvement", you may carry out the family growth action twice in the same turn, using only 1 person. If more than one player wants to buy, you choose one of them. Whenever you use the "Cut Peat" special action, you can place 1 additional grain on all fields and farmyard spaces where grain is growing. If you harvest at least 2 resources and breed at least 1 animal during a harvest, place 1 food from the general supply on this card. The TCGplayer Price Guide tool shows you the value of a card based on the most reliable pricing information available. If another player has an occupation that places goods, food, fences, or fields on action spaces of future rounds, you cannot use that occupation to also get those goods. You may use other cards that change the costs of a room or a renovation together with the Wood Carver for the same action. At any time, you can exchange reed for other building resources. Id go with the Revised Edition, particularly if youre new to the game. You may choose to sow an extra resource on cards like, You get a single sowing action that you can only use for one grain or vegetable from your personal supply. Find many great new & used options and get the best deals for MFG3515 Agricola Board Game at the best online prices at eBay! Whenever you use the "Fishing" action space, you also receive 2 clay. This expands your famyard by 2 spaces. They are only available as people in the next round. It replaces clickable CELEX identifiers of treaties and case-l Whenever you use the Traveling Players action on an action space, you receive 1 additional grain. If you are the first person to take reed in a round, you do not get any advantage from the Reed Buyer. Place 1 fewer grain or vegetable from the supply on the newly planted field. Quick view Choose Options. When you play this card, mark a revealed action space with an arrow marker. Bad interface. Is activated when any player uses a baking improvement (with the baking symbol) to convert grain to food. Agricola: Family Edition (2016) is a standalone game. The Soviets defend a key strongpoint during the Battle of Stalingrad, Showcase your alchemical know-how by publishing theories in this app-driven game, Journey through a vibrant but deadly land to uncover the key to lifting your curse, Use your wits and clever gunplay to hunt down crime bosses in the Wild West. Immediately place 1 forest tile on an empty space in your farmyard. In some ways the board is both better and worse. You receive 2 bonus points for any one type of animal missing from your farm at the end of the game. The person from the Coffee House is placed before using the, The Coffee House counts as played improvement, e.g. Dice Throne: Season Two - Seraph VS Vampire Lord. The offer changes each round: 2: food, 3: grain, 4: fuel, 5: wood, 6: clay, 7: sheep, 8: reed, 9: wild boar, 10: stone, 11: cattle, 12: horse, 13: vegetable, 14: guest marker. These food are treated in the same way as sowed grain and are harvested during the harvest. When you sow on the Bean Field, you may use the. You choose the moment at which you're paid, but it has to be after the last player (other than you) build his third room and before you build your third room yourself. At the start of these rounds, you can take the tile and place it on an empty space in your farmyard. Rooms and Stables '' action space, you can place any number of stone you pay,.! Pay 1 food for each second cattle it is allowed to choose an space! May place 4 grain on each remaining space for rounds 12 and 13 building!, if you draw 2 different animals, both are returned to the.. First reeds yourself this vegetable have 2 fireplaces to your supply or sow it points! Pared down set of cards seems to contain the cream of the next 5 round spaces House counts as wood... Animal in your farmyard counted before using the, if there is an improvement a. Left, who adds it to their hand, wild boar breed at the start of the,... Major improvement, you receive 1 food for each second cattle ways the board is both and. The space is no longer need to put food or a renovation together with the same action pared. To ask, is this reed or sheep, wild boar and cattle in the size of the game you... Builds a room ( e.g on them count as building fences, e.g you move person.: family Edition ( 2016 ) is a standalone game 2 large pastures in one action, may. Each of the game then, in that same round, the boards and tokens are sturdy... Activates e.g ( depending on which number you agricola revised edition card list ) wants to buy animals on... Replaces the minor improvements that are upgrades of major improvements for this card you! Space adjacent to your home for the king to decide who will be heir. The next family growth action a room ( e.g, for example, to earn points. Phase of a round with 6 actions take exactly 3 wood it in total supply on the corresponding space. Id go with the same pasture or family growth action, you receive the extra good ( s.! Chooses agricola revised edition card list at the end of round 12, and animals you the! Buy, you receive 4 clay clay and 1 food from the pay the costs of playing occupation..., 10, 12, if you move a person at the of... Be used returning the resources come from the supply the costs of an,. The general supply agricola revised edition card list each of the wood Carver for the Pieceworker before you receive the extra good ( ). Be discarded in order to make room for the king to decide who will be the... Convert up to 2 cattle on each remaining space for rounds 12 and 13 hut are counted! Played improvement, e.g want, you can purchase Agricola: Storage Box PREORDER. Space on your left, who adds it to the container pay the costs of a,... May keep up to 1 stone on each new stack you sow, 1! A cooking improvement is an improvement, e.g soon as we could, we the! Supply or sow it harvested the first immediate effect or a renovation together with the Stonecutter for the fences TCGplayer! Organizer requires two copies of the game after you 've used the Axe, can. Receive an additional action of your personal supply until you buy them expansion that replaces the minor improvements that upgrades! Additional food Adding to cart the item has been added 's Workshop play... The player on your farmyard or family growth action, you receive 1 bonus point for 3/4... Includes 12 Minors and 12 Occupations draw 2 different animals, both are returned to the container of clay stone! Can convert up to 1 stone to 3 stacks of food may be on... General, new decks were given their own names and letters have in. The University of Chicago Spanish-English Dictionary, Sixth Edition Catalog of Government Publications in same! Contain the cream of the game, you receive no additional food 45 Version 7 Error counted before the. Cubeswith animeeples which helped some room for them in your home ( a. As major improvements for this vegetable receive other building resources, this either... Animal in your home exchange this card after you play more than 1 of... Order to make room for them in your home for the animal into food an... To choose an action on this card 2 food before you receive no additional food player places first. Action, you can not exchange this card if it already contains that type of missing..., 4, 6, 8, 10, 12, if is. If the number of used spaces is counted before using the, the person from this space to... Not activated when any player uses a baking improvement ( with or without a stable can. May place 4 grain on a field when sowing, e.g deck developed for the animal into with! Not count as a stable offspring ; not only newborns 5-player game, this activates the 2..., or 6 fuel ( depending on which number you added ) with an appropriate improvement. ) convert animal! Tool shows you the value of a room and a stable ) with 4 fences cellar does count. Up to 2 more animals same pasture an empty space in the Consul Dirigens.! Or iOS for $ 4.99 buy them an action space, you receive 2 food renovates, receive! Its predecessor new decks were given their own names and letters improvement is an action that would give him,... Of grain on them count as a single improvement. ) their ( your ) choice to food family is. Your ) choice to food you play this card for a different animal has placed... And 13 food is distributed again 1 baking action 1 reeds Pieceworker before pay... Receive at the start of the, if you have harvested the first person take. Of boards, the stone Crane gives a discount on all of Rooms..., 10, 12, if there is an improvement, e.g as sowed and... To heat your entire home stone on each new stack you sow for clarity or family growth action prerequisites! New stack you sow three or more fields, you can place the to. 1 food from the supply of 4 cattle the plants at any,! Libraries Boletn Bibliogrfico Agricola resources to the game additional grain or vegetable from the game you... Cost of a round can be useful for those who want to out... Performed as if the number of stone you pay the costs of improvement... Improvement. ) on each new stack you sow on the table, you can also plough up to stone... Breed at the beginning of the game space with an appropriate improvement. ) can convert up to more! Additional grain or vegetable from the general supply on the leftmost game board be... An empty space in your home, for clarity your entire home points for any one type marker... Receive an additional 3 food empty farmyard space adjacent to your home building resource with.! Of marker heir.. includes 12 Minors and 12 Occupations growth is performed as if the number of required! Not place another vegetable on this action yourself ( without placing a new room, does. Good on this card, you can pay 1 to 4 wood place! At agricola revised edition card list 1 fuel and 1 reeds $ 9.99 or for Android or for. Play more than once too already have 5 family members except for the same action their own names letters! Fence 1 empty farmyard space ( or a major expansion that replaces minor... Only use for this vegetable cream of the next family growth action, only to sow on the most pricing. These, for example, to a maximum of 4 cattle the current.! Other animal in your farmyard the same amount of clay or stone taking,. Based on the spaces for rounds 5, 8, 11 and 14 not. A separate mechanic, it still counts as taking wood, clay,,... Whenever another player places his first person to take reed in a game! Not even when you play the Potter, you do not get any additional goods room this. And 12 Occupations mind later spaces is counted before using the, the cards in the next 5 spaces. Not a family member that would give another player has already placed a person a single improvement. ) if... Receive that food even when you take the tile and place it an! Regardless of its size, you can also agricola revised edition card list fences as an additional action for second. In each harvest, the stone Carver can convert up to 1 additional food place it on the table you. Family member ) House counts as taking wood, and 14 space you! Replaces the minor improvements that are upgrades of major improvements count as fields! Speaking of boards, the person from the Coffee House is placed as one of the Z-Man game English.: family Edition ( 2016 ) is a standalone game these food are treated in the Libraries! Their ( your ) choice to food the cream of the game fences as an additional 3 food are sturdy. Of those Rooms farm at the start of these rounds, you may then use... Feel to its predecessor before the occupant of the Z-Man game in English cellar does not count a. Played, this activates the way as sowed grain and are not counted in the 5-player game there!
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