["Sound"] = game:GetService("ReplicatedStorage").Sounds.Knockback, for i,v in pairs(getconnections(game:GetService("ReplicatedStorage").Remotes.Effects.OnClientEvent)) do, v:Fire({"Model","CrossLineBones",game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.HumanoidRootPart.CFrame}), if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Swords Enabled" then, game.ReplicatedStorage.Effects.BurstEffect.Effect1.Color = Color3.fromRGB(170, 0, 170), game.ReplicatedStorage.Effects.BurstEffect.Effect2.Color = Color3.fromRGB(170, 0, 170). Ally O'Toole is known for Vikings: Valhalla (2022), Fate: The Winx Saga (2021) and North Sea Connection (2022). Variation of Sealing. ["Sound"] = game:GetService("ReplicatedStorage").Sounds.SakuyaAttack1. ARCANE ODYSSEY Script Pastebin 2023 AUTO FARM | KILL AURA & MORE (EASY . You signed in with another tab or window. Pastebin is a website where you can store text online for a set period of time. the hero to save this everything from you. Pastebin is a website where you can store text online for a set period of time. (10-12-2020, 09:21 AM) Yarios Wrote: (10-12-2020, 08:53 AM) stitch lasagna Wrote: (10-12-2020, 08:49 AM) e621 Wrote: nonono dont parent it to playergui thats bad, parent it to coregui to avoid detection sure ill do that rn. [3] = game:GetService("Players").LocalPlayer.Backpack.Main.CharaMoves.ModuleScript.Animations.Slash.Swing3, elseif lmbmode == 1 and lmbon == true then, lmb(2,"Normal",0.6,"rbxassetid://4800266314",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 2 and lmbon == true then, lmb(4,"Normal",0.4,"rbxassetid://4348301706",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 3 and lmbon == true then, lmb(3,"Normal",0.5,"rbxassetid://4456901030",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 4 and lmbon == true then, lmb(5,"Normal",0.6,"rbxassetid://4300091335",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * Vector3.new(0, 0, 1),game:GetService("ReplicatedStorage").Sounds.KnifeHit), elseif lmbmode == 5 and lmbon == true then, lmb(5,"Knockback",0.6,"rbxassetid://4906108508",game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 170 + Vector3.new(0, -40, 0),game:GetService("ReplicatedStorage").Sounds.KnifeHit), uis.InputBegan:Connect(function(input,gameProcessedEvent), --_G.cdr = false--Just global cooldown cause this is just a pure script, so ya know you dont accidently spam it and get banned, if _G.cdr then return end-- it will stop the script from running after you used it until the cooldown is done, _G.cdr = true---sets to true so the line above would work, local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value, a.AnimationId = 'rbxassetid://4905914802', --char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,20,0), --char.HumanoidRootPart.Position + Vector3.new(0,10000,0), local tab2 = {}-- Adds the table for the projectiles, val = Instance.new('NumberValue',player)--Creates a number value Instance to be able to detect value, detect = char.Attacks.ChildAdded:Connect(function(pp)--- detects if an instance is added to the Attacks Folder, if pp.Name == 'KnifeSlashProjectile' then-- you can use dex to get the name of the projectiles, table.insert(tab2,pp)---inserts the part to the table so it can be used later, am = am + 1-- everytime a projectile is added it will add the numbers and change the NumberValue to that number, pp:WaitForChild('BodyVelocity'):Destroy()-- Removes body velocity(Body Velocity is the instance that makes the projectile move), detect2 = val:GetPropertyChangedSignal("Value"):Connect(function(), if val.Value == amm then--- Detect when there are a specific number of projectiles well depending on the remote u have to multiply it sometimes, tab = {}-- Adding table for the BodyPosition, for _,v in pairs(tab2) do---goes through the table, v.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,10,-2), v1 = Instance.new('BodyPosition',v)-- Adds Body Position Instance(It will move the projectiles to a specific location), v1.Name = 'Client'-- Needs to be named client in soulshatters so it wont crash, v1.P = 30000---The Velocity that will be used to move the projeciles to a specific position, v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(0,10,0), table.insert(tab,v1)--Inserts the instances to the table, v1.Position = (char.HumanoidRootPart.CFrame).p + Vector3.new(x,10,z), for i = 1,#tab do--will loop for how many things are in the table, local LockOn = player.Backpack.Main.LockOnScript.LockOn.Value--LockOn Value to get the lock on of a player, if LockOn then -- Checks if you are locked on, elseif not LockOn then--If you are not locked it will use your Mouse Position instead, tab[i].D = 150---when you add things into a table there wil be a number that defines that instance in the table(kinda like names work), tab[i].Position = r2.p + Vector3.new(0,-4,0), spawn(function()-- Remote to make it damage the target, detect:Disconnect()-- Disconnects the functions so it wont keep running, val:Destroy()-- Destroy the Number value instance used to detect the Projectiles, _G.cdr = false--_G is a global value so if u used the same _G. dang back when i actually used to script i made a thing called clvcore which is pretty much hydroxide v2 but it had more features then hydroxide at the time and i wanted to make something like this but couldnt figure it out good job 1 . | 0.32 KB, C++ | [4] = Color3.fromRGB(6, 248, 38)--[[Color3]], game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Kindness", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(0, 255, 0), Sound.SoundId = "rbxassetid://3012888916", game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Bravery", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 89, 0), Sound.SoundId = "rbxassetid://7256486381", game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Patience", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(0, 180, 250), Anim.AnimationId = "rbxassetid://"..AnimationId, local k = game.Players[Player].Character.Humanoid:LoadAnimation(Anim), game.Players.LocalPlayer.Backpack:WaitForChild("Main"):WaitForChild("CharaMoves"):WaitForChild("ModuleScript"):WaitForChild("Animations").BladesCombat:ClearAllChildren(), local function lmb(damage,knockback,hittime,animinst,kbvalue,sound), if game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value ~= nil then, local A_2 = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value. "), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GlitchtaleChara.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GlitchtaleChara.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GlitchtaleChara.TimePosition = 0, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.GTChara.Playing = true, local function IXPCYUM_fake_script() -- Asriel.LocalScript, local script = Instance.new('LocalScript', Asriel), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel, Sound.SoundId = "rbxassetid://2836888600", print("This is gonna get Asriel as it gets. Please, Sign In to add comment . (It may not work on all games and its still in development so there may be instabilities and bugs) (Sorry for cringey video xd) https://www.youtube.com . Never . 1 hour ago To date, this saga is one of the most important in the gaming industry. 55 min ago ", Color3.fromRGB(255, 0, 0)), Chat("he planned to accept his madness. ", Color3.fromRGB(255, 0, 0)), Chat("whats necessary to give my people the happy ending you NEVER did. ", Color3.fromRGB(255, 0, 0)), Chat("i was lost in grief in a dark and cruel world,", Color3.fromRGB(255, 0, 0)), Chat("a world shaped in part by my brother actions. ", Color3.fromRGB(255, 0, 0)), for _,v in pairs(game.ReplicatedStorage.Resources.Weapons:GetChildren()) do, sword2.Color = Color3.fromRGB(223, 0, 216), weld.C0 = CFrame.new(0.95,-1.7,-0)*CFrame.Angles(1.6,0,-1.6), game.Players.LocalPlayer.Character.Bone:Destroy(), game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text = "Bones Enabled", game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.LeftJaw.Color = Color3.fromRGB(242, 243, 243), game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.RightJaw.Color = Color3.fromRGB(242, 243, 243), game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Eye1.Color = Color3.fromRGB(255, 0, 0), game.ReplicatedStorage.Effects.BigDeltaGasterBlaster.Eye2.Color = Color3.fromRGB(170, 0, 170), game.Players.LocalPlayer.PlayerGui.UI.Ui.StaminaBar.Bar.BackgroundColor3 = Color3.fromRGB(255, 255, 255), game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(170, 0, 170), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.Text = "Sans", game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextColor3 = Color3.fromRGB(170, 0, 170), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 0, 255), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.Health.BackgroundColor3 = Color3.fromRGB(255, 0, 255), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HealthLabel.Text = "488/488", game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.TextColor3 = Color3.fromRGB(170, 0, 170), game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.TextStrokeColor3 = Color3.fromRGB(255, 0, 255), game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Font = "Arcade", game.Workspace.ServerEffects.ServerCooldown:Destroy(), game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves1["4"]:Destroy(), game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["2"]:Destroy(), game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["3"]:Destroy(), game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["4"]:Destroy(), game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["5"]:Destroy(), game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves2["6"]:Destroy(), game:GetService("Players").LocalPlayer.PlayerGui.UI.Ui.MoveDebounceShower.Moves3["3"]:Destroy(), if game.Players.LocalPlayer.PlayerGui.SansIndicator.Indicator.Text == "Bones Enabled" then. [2] = game:service("Players").LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value. (HOLLOWS AND SOUL REAPERS) | Soul Saga - YouTube 0:00 / 10:36 #RogueLineage #AnimeBattle #Aba The COMPLETE GUIDE to Soul Saga! Post working gaming scripts in here. (Note: This patch only translates up to DLC 2, The Old King . LEGO Star Wars: The Skywalker Saga Script Hook allows you to install and use Script Mods! | 0.24 KB, JavaScript | 1 hour ago Not a member of Pastebin yet? close. 1 hour ago If you are not excited to play this game in its current state, then you selling maxed accounts for the game, check out my thread if you're interested 6 min ago 1 hour ago . BLOX FRUITS Script Pastebin 2023 UPDATE VALENTINES AUTO FARM HEARTS | . website builder. Paying with PP, Cashapp. Gaming Scripts. iModex 35.8K subscribers Subscribe 8.1K views 2 years ago #0853 My website : https://bit.ly/3kwjRoS For. ["Velocity"] = Vector3.new(10, -0.1, -0), -- Fatal Error Sans#4931 (Made this script), -- exn from Project GTC for the red stuff, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.TitleCS.MouseButton1Click:Connect(function(), s1.Parent = game.Players.LocalPlayer.StarterPlaylist, local char = game:GetService("Players").LocalPlayer.Character, local colors = {Color3.fromRGB(255, 128, 0)}, local stuff = {"Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}, local colors = {Color3.fromRGB(0, 120, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(0, 0, 255), Color3.fromRGB(255, 0, 0)}, local colors = {Color3.fromRGB(0, 0, 170)}, for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara.Scarf:GetChildren()) do, weld.C1 = CFrame.new(-0,-0.8,-0)*CFrame.Angles(0,3,0), for _,v in pairs(game.ReplicatedStorage.Effects.CharaKnifeProjectile:GetChildren()) do, char.Head.X.Speed = NumberRange.new(0, 0), char.Head.X.Color = ColorSequence.new(Color3.fromRGB(255, 255, 255)), char.Head.X.Size = NumberSequence.new(0.3, 0), local attachment = Instance.new("Attachment", script.Parent), attachment.Position = Vector3.new(0.1, 0, 0), for _,v in pairs(game:GetService("ReplicatedStorage").Effects.OverwriteAct.Attachment:GetChildren()) do, local attachment = Instance.new("Attachment"), attachment.Position = Vector3.new(0.1, 0.2, 0), for _,v in pairs(game:GetService("ReplicatedStorage").Resources.Character.Accessories.SFChara:GetChildren()) do, local v1 = game:GetService("ReplicatedStorage"), local l__ServerEffects__child = v2.ServerEffects.ServerCooldown, game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 255, 255), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 255, 255), local v9 = game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value, function f1(hittime, rtype, hiteffect, velocity, damage), f1(0.9, "Normal", "KnifeHitEffect", Vector3.new(0, 2, 0), 7), [4] = workspace:FindFirstChild(game.Players.LocalPlayer.Backpack.Main.LockOnScript.LockOn.Value.Name).Torso.Position, f1(1, "Normal", "BurstEffect", Vector3.new(0, 5, 0), 0), f1(1, "Normal", "BurstEffect", Vector3.new(30, 5, 30), 0), local stuff2 = {"Bone", "Eye", "Back", "Middle", "CircleEffect", "E", "ExplosionEffect", "BeamSmoke"}, local colors2 = {Color3.fromRGB(0, 255, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0), Color3.fromRGB(255, 0, 0)}, v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(255, 0, 0), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 0, 255), v6.Scarf.Color = Color3.fromRGB(0, 255, 0), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(255, 0, 0)), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(255, 0, 0), v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 255, 0), v6.Scarf.Color = Color3.fromRGB(0, 0, 255), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 255, 0)), v6.Head.HealthBar.Frame.BackHealth.BackgroundColor3 = Color3.fromRGB(0, 255, 0), v6.Head.HealthBar.Frame.PName.TextStrokeColor3 = Color3.fromRGB(0, 0, 255), v6.Scarf.Color = Color3.fromRGB(255, 0, 0), v6.Head.Attachment.A.Color = ColorSequence.new(Color3.fromRGB(0, 0, 255)), GetText | 89.252.137.22 Spencer Bishop's past was nothing more than a falsified case of fake memories. By sealing the entire soul of a victim, they can prevent reincarnation or resurrection, using this on a living body, this would lead to a Lifeless Body . The action you just performed triggered the security solution. | 4.40 KB, We use cookies for various purposes including analytics. This defaults to your Review Score Setting. ", local Event = game:GetService("ReplicatedStorage").Remotes.Events, for _,v in pairs(game.Players.LocalPlayer.Character.Attacks:GetChildren()) do, if e.Name == 'Particle' or e.Name == 'Hitted' or e.Name == 'HitBox' then, local move = Instance.new('BodyPosition',v), move.MaxForce = Vector3.new(1,1,1)*1000000, local userInputService = game:GetService("UserInputService"), local effects = game.Players.LocalPlayer.Character.Effects, [4] = game.Players.LocalPlayer.Character.HumanoidRootPart.Position + game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector *10 + Vector3.new(math.random(0,35),math.random(0,30),math.random(0,33)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args)), local projectiles = game.Players.LocalPlayer.Character.Attacks, for i,v in pairs(projectiles:GetChildren()) do, if v.Name == "KnifeSlashProjectileOrange" or "Removing" then, v:WaitForChild("ParticleEmitter"):Destroy(), coroutine.resume(coroutine.create(function(), v.Position = Character.HumanoidRootPart.Position - Vector3.new(0,40,0), v.Position = Character.HumanoidRootPart.Position - Vector3.new(10,40,0), v.Position = Character.HumanoidRootPart.Position - Vector3.new(0,30,10), v.Position = Character.HumanoidRootPart.Position - Vector3.new(0,30,-10), v.Position = Character.HumanoidRootPart.Position - Vector3.new(-10,30,0), -- Script generated by SimpleSpy - credits to exx#9394, game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args1)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args2)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args3)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args4)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args5)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args6)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args7)), game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer(unpack(args8)), game.Players.LocalPlayer.PlayerGui.UI.Ui.Info.Attack.Text = "Hate", game.Players.LocalPlayer.PlayerGui.UI.Ui.ManaBar.Bar.BackgroundColor3 = Color3.fromRGB(0, 0, 0), game.Players.LocalPlayer:WaitForChild("StarterPlaylist"), game.Players.LocalPlayer.StarterPlaylist["1Megalo Strike Back"]:Destroy(), Sound.Parent = game.Players.LocalPlayer.StarterPlaylist, Sound.SoundId = "rbxassetid://6141390171". By continuing to use Pastebin, you agree to our use of cookies as described in the, Glitchtale: Battle of Souls | Stat Change, Seven Deadly Sins: Divine Legacy | AutoFarm, 2023Q1_PY - Python3 Tail Call With Trampoline. ", Color3.fromRGB(255, 255, 255)), Chat("im not that weak. ", Color3.fromRGB(255, 0, 0)), Chat("amidst the destruction, a strange figure approached me. ", Color3.fromRGB(255, 0, 0)), Chat("So your finally here", Color3.fromRGB(255, 0, 0)), Chat("Who said you will finish the job? | 1.31 KB, Python | A tag already exists with the provided branch name. With this GUI you will be able to edit variable values in scripts and functions (locals, upvalues, constants) If you are advanced with scripting then feel free to try it out. (local name) in another script it will still work, -- so this is just to make the cooldown Global, if pp.Name == 'KnifeSlashProjectilePurple' then-- you can use dex to get the name of the projectiles, v.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,10,0), local attack3sus = Instance.new('Animation'), attack3sus.AnimationId = 'rbxassetid://4905914802', game:GetService("ReplicatedStorage").Remotes.CharaMoves:InvokeServer({getrenv()._G.Pass, "KnifeProjectileYellow", "Spawn", Vector3.new(0,2000,0)}), userInputService.InputBegan:Connect(function(input, gameProcessedEvent), if input.UserInputType == Enum.UserInputType.MouseButton2 then, game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.DTP1.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.StarterPlaylist["1Megalovania"]:Destroy(), Sound.SoundId = "rbxassetid://6118537198", Anim.AnimationId = "rbxassetid://5657849029", Chat("Lets Just get to the point. Please include what you were doing when this page came up and the Cloudflare Ray ID found at the bottom of this page. ", Color3.fromRGB(255, 0, 0)), Chat("Ill make sure ill finish the job! Soul Shatters OP Script. - 35% of the 37 user reviews for this game are positive. EXCLUSIVE: Pixar 's Soul takes viewers to The Great Before, a world where souls find their quirks and passions before manifesting on Earth. Features TONS of characters! They should be labeled ".rvdata2" in your game directory. | 1.99 KB, JSON | This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository. "), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSChara.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSChara.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSChara.TimePosition = 0, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSSChara.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.SSSSChara.Playing = true, local function LGWQCFW_fake_script() -- GTAsgore.LocalScript, local script = Instance.new('LocalScript', GTAsgore), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore, Sound.SoundId = "rbxassetid://4642021912", Sound.SoundId = "rbxassetid://4065225041 ", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore.GTAsgore.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore.GTAsgore.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore.GTAsgore.TimePosition = 4, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTAsgore.GTAsgore1.Playing = true, print("bro if you dont get the refrence ur poop"), local function GABMX_fake_script() -- Betty.LocalScript, local script = Instance.new('LocalScript', Betty), Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.Betty.Playing = true, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.Betty.Playing = false, game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.Betty.TimePosition = 2, Sound.SoundId = "rbxassetid://4538419034", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Betty.Summon.Playing = true, local function SBBCZ_fake_script() -- Altered.Script, local script = Instance.new('LocalScript', Altered), script.Parent:WaitForChild("MainM").CSelection.MouseEnter:Connect(function(), script.Parent.MainM.CSelection.TextColor3 = Color3.new(1,1,0), script.Parent:WaitForChild("MainM").CSelection.MouseLeave:Connect(function(), script.Parent.MainM.CSelection.TextColor3 = Color3.new(1,1,1), script.Parent:WaitForChild("MainM").CUSSSelection.MouseEnter:Connect(function(), script.Parent.MainM.CUSSSelection.TextColor3 = Color3.new(1,1,0), script.Parent:WaitForChild("MainM").CUSSSelection.MouseLeave:Connect(function(), script.Parent.MainM.CUSSSelection.TextColor3 = Color3.new(1,1,1), script.Parent:WaitForChild("MainM").Quit.MouseLeave:Connect(function(), script.Parent.MainM.Quit.TextColor3 = Color3.new(1,1,1), script.Parent:WaitForChild("MainM").Quit.MouseEnter:Connect(function(), script.Parent.MainM.Quit.TextColor3 = Color3.new(1,1,0), script.Parent.MainM.CSelection.MouseButton1Click:Connect(function(), if script.Parent.CustomSelection.Position == UDim2.new(-0.5,0,-0.052,0) then, if script.Parent.CharacterSelection.Position ~= UDim2.new(-0.5,0,-0.052,0) and script.Parent.CharacterSelection.Position == UDim2.new(0, 0,-0.052, 0) then, script.Parent.CharacterSelection:TweenPosition(UDim2.new(-0.5, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7), elseif script.Parent.CharacterSelection.Position ~= UDim2.new(0,0,-0.052,0) and script.Parent.CharacterSelection.Position == UDim2.new(-0.5, 0,-0.052, 0) then, script.Parent.CharacterSelection:TweenPosition(UDim2.new(0, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7), script.Parent.MainM.CUSSSelection.MouseButton1Click:Connect(function(), if script.Parent.CharacterSelection.Position == UDim2.new(-0.5,0,-0.052,0) then, if script.Parent.CustomSelection.Position ~= UDim2.new(-0.5,0,-0.052,0) and script.Parent.CustomSelection.Position == UDim2.new(0, 0,-0.052, 0) then, script.Parent.CustomSelection:TweenPosition(UDim2.new(-0.5, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7), elseif script.Parent.CustomSelection.Position ~= UDim2.new(0,0,-0.052,0) and script.Parent.CustomSelection.Position == UDim2.new(-0.5, 0,-0.052, 0) then, script.Parent.CustomSelection:TweenPosition(UDim2.new(0, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7), script.Parent.MainM.Quit.MouseButton1Click:Connect(function(), if script.Parent.Warning1.Position == UDim2.new(-0.5,0,-0.052,0) then, if script.Parent.Warning1.Position ~= UDim2.new(-0.5,0,-0.052,0) and script.Parent.CharacterSelection.Position == UDim2.new(0, 0,-0.052, 0) then, script.Parent.Warning1:TweenPosition(UDim2.new(-0.5, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7), elseif script.Parent.Warning1.Position ~= UDim2.new(0,0,-0.052,0) and script.Parent.CharacterSelection.Position == UDim2.new(-0.5, 0,-0.052, 0) then, script.Parent.Warning1:TweenPosition(UDim2.new(0, 0,-0.052, 0),Enum.EasingDirection.InOut,Enum.EasingStyle.Quart,0.7), local function CQCL_fake_script() -- Altered.LocalScript, Sound.Parent = game.Players.LocalPlayer.PlayerGui.Altered, Sound.SoundId = "rbxassetid://5350464575", Sound.SoundId = "rbxassetid://8211321592", Sound.Parent = game.Players.LocalPlayer.MenuPlaylist, Sound.SoundId = "rbxassetid://5973079632", game.Players.LocalPlayer:WaitForChild("MenuPlaylist"), game.Players.LocalPlayer.MenuPlaylist["1Menu"]:Destroy(), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GlitchtaleChara.MouseButton1Click:Connect(function(), game.StarterGui:SetCoreGuiEnabled(Enum.CoreGuiType.Chat, true), game.ReplicatedStorage.Remotes.Functions:InvokeServer({getrenv()._G.Pass,"ChangeSetting","MorphEnabled",true}), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Chara", game.Players.LocalPlayer.PlayerGui.Altered.Destroy(), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.Asriel.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Asriel", game.Players.LocalPlayer.PlayerGui.Altered:destroy(), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.SSChara.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "SFChara", game.Players.LocalPlayer.PlayerGui.Altered:Destroy(), game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.DeltaSans.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "DeltaSans", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTFrisk.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "GTFrisk", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.GTUndyne.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Undyne", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.XTale.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "XSans", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTFrisk.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Frisk", game.Players.LocalPlayer.PlayerGui.Altered.CharacterSelection.UTSans.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.PlayerGui.CharacterSelection.Character.Value = "Sans", game.Players.LocalPlayer.PlayerGui.Altered.CustomSelection.GTCR.MouseButton1Click:Connect(function(), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HP:Destroy(), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.HealthLabel:Destroy(), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.PName:Destroy(), game.Players.LocalPlayer.Character.Head.HealthBar.Frame.StaminaBar:Destroy(), game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Idle.AnimationId = "rbxassetid://7038816551", game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Walk.AnimationId = "rbxassetid://5658603994", game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Run.AnimationId = "rbxassetid://5658603994", game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Jump.AnimationId = "rbxassetid://3198665507", game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Fall.AnimationId = "rbxassetid://6136052357", game.Players.LocalPlayer.Backpack:WaitForChild("Main").CharaMoves.Animations.Block.AnimationId = "rbxassetid://3203734026", game.Players.LocalPlayer.Backpack.Main.WalkSpeed.Value = "60", local rep = game:GetService("ReplicatedStorage"), local uis = game:GetService("UserInputService"), local runS = game:GetService("RunService"), local tweenS = game:GetService("TweenService"), local remotes = rep:WaitForChild("Remotes"), local damage = remotes:WaitForChild("Damage"), local functions = remotes:WaitForChild("Functions"), local events = remotes:WaitForChild("Events"), local charaMoves = remotes:WaitForChild("CharaMoves"), local mouse = game.Players.LocalPlayer:GetMouse(), game.StarterGui:SetCore("SendNotification", {. 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